“While looking inside their emulation code, we discovered something that was about to shock us completely,” Skidrow explained in an announcement this week.īut how could Skidrow be so sure? Apparently the group employs rudimentary watermarking. Then, the day after, revealed why that had been necessary.Īccording to Skidrow, CODEX had – shock, horror – PIRATED Skidrow’s work. On April 27, three days after the CODEX release of Trials Fusion, Skidrow released their own version. Skidrow is one of the most famous groups around and is responsible for the cracking and release of hundreds of games over the years. Was that due to them being clever and working hard, or was there another explanation? According to one of the most famous cracking/piracy groups on the Internet, CODEX cheated their way to the win. Scene records show that CODEX have only been around since February this year yet they managed to beat other leading groups on this particular release.
On April 16 the group ‘MoNGoLS’ released the game on XBox 360 and eight days later a group called ‘CODEX’ released the Windows version. Released on all the top platforms mid April, the race was immediately on for a so-called ‘Scene’ group to remove its copy protection and release a pirated version. It all began a couple of weeks ago with the release of the Redlynx / Ubisoft motorcross game Trials Fusion. It’s very common for the entertainment industries to get their collective undergarments in a twist over piracy, so it makes an interesting change to see the same kinds of emotions spill over onto the other side of the piracy fence.